Agglomeratron
A downloadable game for Windows, macOS, and Linux
Presentation
AGGLOMERATRON is a Match-3 game set in space! Build the biggest spaceship of the galaxy, agglomerate other ships, and complete patterns fast before you run out of time!
This game was created in 4 days for the GMTK Game Jam 2024. The theme of the jam was "Built to Scale". Try scaling up as high as you can, starting from a small spaceship, up to an entire planet!
Controls:
- WASD (or ZQSD): Move around
- Left click: Rotate clockwise
- Right click: Rotate counterclockwise
- Escape (in game): Pause and Abort mission
Extra stuff:
- Credits:
- Jules Gatelier: Conception / Art / Code
- Robin Gatelier: Conception / Code / Pattern Designer
- Softwares:
- Ressources used (every other asset (vfx/sfx) was created by us during the jam periode):
- Mystical Theme by Alexandr Zhelanov
- Another space background track by yd
- Tower Defense Theme by DST
- Some SFX from 60 CC0 Sci-Fi SFX by rubberduck
- Skybox made with Space 3D and Cubemap to panorama
- a Astro Space Font by wepfont
- Jupiter texture from Solar System Scope
- (That's all but I may add things that I could have forgotten in the future)
- Thanks:
- Mark Brown from GMTK for creating this jam and his incredible YouTube channel
- Elisa for additional help and Quentin for researching music and making sound effects (1 was used!)
- My family and friends (+ Baja <3)
- Théo for playtesting the game literally 4 minutes before the deadline
- You for playing
Status | In development |
Platforms | Windows, macOS, Linux |
Authors | Julink, Robin Gatelier, Akalyon |
Made with | Blender, Paint.net, Audacity, Godot |
Tags | agglomerate, combinations, Endless, Space, spaceship |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
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